Large City: Wíhiē̼hem Ji̊ Qi̊v

Wíhiē̼hem Ji̊ Qi̊v

Wíhiē̼hem Ji̊ Qi̊v
Example Tauran architecture.
StateTetburland
ProvenceFtiyāobāt Region
RegionQy-98b Sǐvrèijĭ Holt
Founded768
Community LeaderLord Sarcotoma
Area58 km2 (23 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation4816 m (15800 ft)
Average Yearly Precipitation275 cm/y (108 in/y)
Population13888
Population Density239 people per km2 (603 people per mi2)
Town AuraInvocation
Naming
Native nameWíhiē̼hem Ji̊ Qi̊v
Pronunciation/wɪ̞j̼/ /hem/
Direct Translation[lever] [live]
Translation[Not Yet Translated]

Wíhiē̼hem Ji̊ Qi̊v (/wɪ̞j̼/ /hem/ [lever] [live]) is a subtropical Large City located in the Ftiyāobāt Region of the Tetburland.

The name Wíhiē̼hem Ji̊ Qi̊v is derived from the Sylvin language, as Wíhiē̼hem Ji̊ Qi̊v was founded by Sarcotoma, who was culturaly Tauran.

Climate

Wíhiē̼hem Ji̊ Qi̊v has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 24°C (75°F). Wíhiē̼hem Ji̊ Qi̊v receives an average of 275 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Wíhiē̼hem Ji̊ Qi̊v covers an area of nearly 58 km2 (23 mi2), and an average elevation of 4816 m (15800 ft) above sea level.

Overview

Wíhiē̼hem Ji̊ Qi̊v was founded durring the late 9th century, by Sarcotoma. The establishment of the new community went well, with no major obsticles durring construction.

Wíhiē̼hem Ji̊ Qi̊v was built using the conventions of Tauran durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Wíhiē̼hem Ji̊ Qi̊v is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Wíhiē̼hem Ji̊ Qi̊v is buildings are arranged arrounded highly ordered system of restrictive packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Unfortuantly, these perhapse unnessisarily well built defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Wíhiē̼hem Ji̊ Qi̊v makes it abundantly clear the city suffered something horrible some time ago. It’s a quiet city filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Wíhiē̼hem Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Wíhiē̼hem Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wíhiē̼hem Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wíhiē̼hem Ji̊ Qi̊v's parks.

Wíhiē̼hem Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wíhiē̼hem Ji̊ Qi̊v.

Wíhiē̼hem Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Wíhiē̼hem Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wíhiē̼hem Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Wíhiē̼hem Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Wíhiē̼hem Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wíhiē̼hem Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wíhiē̼hem Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wíhiē̼hem Ji̊ Qi̊v's public wards, blessings, and other arcane systems.

Wíhiē̼hem Ji̊ Qi̊v has an Scientific Academy which provides higher education in the natural sciences.

Wíhiē̼hem Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Wíhiē̼hem Ji̊ Qi̊v's grid is powered by hydrogalvanic generators.

Wíhiē̼hem Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Wíhiē̼hem Ji̊ Qi̊v has a first rate hospital which caters to anyone in need of long term medical care.

Wíhiē̼hem Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wíhiē̼hem Ji̊ Qi̊v's natural decorations nor waterways.

Wíhiē̼hem Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Wíhiē̼hem Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wíhiē̼hem Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Wíhiē̼hem Ji̊ Qi̊v's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.

Wíhiē̼hem Ji̊ Qi̊v's chapel was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Wíhiē̼hem Ji̊ Qi̊v during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Howler near Wíhiē̼hem Ji̊ Qi̊v are known to be almost tame, such that they can be put to domestic use.

Wíhiē̼hem Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves long periods of drunkenness to channel Augury energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 27
  • Farmers: 38
  • Farm Laborer: 73
  • Hunters: 49
  • Milk Maids: 36
  • Ranchers: 18
  • Ranch Hands: 40
  • Shepherds: 33
    • Farmland: 55552 m2
    • Cattle and Similar Creatures: 3472
    • Poultry: 41664
    • Swine: 2777
    • Sheep: 138
    • Goats: 27
    • Horses, Mounts, and Beasts of Burden: 1388

Craftsmen

  • Arms and Toolmakers: 28
  • Blacksmiths: 31
  • Bookbinders: 17
  • Buckle-makers: 19
  • Cabinetmakers: 34
  • Candlemakers: 51
  • Carpenters: 47
  • Clothmakers: 36
  • Coach and Harness Makers: 14
  • Coopers: 36
  • Copper, Brass, Tin, Zinc, and Lead Workers: 20
  • Copyists: 13
  • Cutlers: 11
  • Fabricworkers: 33
  • Farrier: 89
  • Furriers: 9
  • Glassworkers: 44
  • Gunsmiths: 28
  • Harness-Makers: 13
  • Hatters: 28
  • Hosiery Workers: 10
  • Jewelers: 15
  • Leatherwrights: 40
  • Locksmiths: 14
  • Matchstick makers: 22
  • Musical Instrument Makers: 21
  • Painters, Structures and Fixtures: 17
  • Paper Workers: 19
  • Plasterers: 18
  • Pursemakers: 23
  • Roofers: 14
  • Ropemakers: 13
  • Rugmakers: 13
  • Saddlers: 25
  • Scabbardmakers: 30
  • Scalemakers: 14
  • Scientific, Surgical, and Optical Instrument Makers: 9
  • Sculptors, Structures and Fixtures: 13
  • Shoemakers: 13
  • Soap and Tallow Workers: 47
  • Tailors: 79
  • Tanners: 18
  • Upholsterers: 20
  • Watchmakers: 19
  • Weavers: 38
  • Whitesmiths: 11

Merchants

  • Adventuring Goods Retellers: 9
  • Arcana Sellers: 9
  • Beer-Sellers: 18
  • Booksellers: 22
  • Butchers: 35
  • Chandlers: 34
  • Chicken Butchers: 35
  • Entrepreneurs: 14
  • Fine Clothiers: 36
  • Fishmongers: 32
  • Florists: 8
  • Potion Sellers: 23
  • Resellers: 57
  • Spice Merchants: 18
  • Wine-sellers: 25
  • Wheelwright: 22
  • Woodsellers: 12

Service workers

  • Bakers: 73
  • Barbers: 56
  • Coachmen: 20
  • Cooks: 69
  • Doctors: 29
  • Gamekeepers: 22
  • Grooms: 12
  • Hairdressers: 53
  • Healers: 37
  • Housekeepers: 38
  • Housemaids: 69
  • House Stewards: 40
  • Inns: 13
  • Laundry maids: 25
  • Maidservants: 49
  • Nursery Maids: 25
  • Pastrycooks: 42
  • Restaurateur: 57
  • Tavern Keepers: 60

Specialized Laborer

  • Ashworkers: 19
  • Bleachers: 12
  • Chemical Workers: 7
  • Coal Heavers: 30
  • In-Town Couriers: 30
  • Long Haul Couriers: 31
  • Dockyard Workers: 31
  • Gas Workers: 6
  • Hay Merchants: 12
  • Leech Collectors: 41
  • Millers: 29
  • Miners: 30
  • Oilmen and Polishers: 20
  • Postmen: 35
  • Pure Finder: 17
  • Skinners: 39
  • Sugar Refiners: 8
  • Tosher: 21
  • Warehousemen: 46
  • Watercarriers: 28
  • Watermen, Bargemen, etc.: 39

Skilled Laborers

  • Accountants: 18
  • Alchemist: 22
  • Clerk: 28
  • Dentists: 14
  • Educators: 40
  • Engineers: 19
  • Gardeners: 14
  • Mages: 10
  • Plumbers: 14
  • Pharmacist: 16
  • Professors: 6
  • Scientists: 10
  • Wizards: 5

Civil Servants

  • Adventurers: 13
  • Bankers: 20
  • Civil Clerks: 33
  • Civic Iudex: 15
  • Consultants: 9
  • Exorcist: 34
  • Fixers: 17
  • Kami Clerk: 26
  • Landlords: 28
  • Lawyers: 16
  • Legend Keepers: 23
  • Militia Officers: 106
  • Monks, Monastic: 43
  • Monks, Civic: 42
  • Historian, Oral: 32
  • Historian, Textual: 17
  • Policemen, Sheriffs, etc.: 30
  • Priests: 57
  • Rangers: 18
  • Rat Catchers: 20
  • Scholars: 21
  • Spiritualist: 24
  • Slayers: 8
  • Storytellers: 47
  • Military Officers: 53

Cottage Industries

  • Brewers: 36
  • Comfort Services: 55
  • Enchanters: 15
  • Herbalists: 15
  • Jaminators: 40
  • Needleworkers: 51
  • Potters: 24
  • Preserve Makers: 44
  • Quilters: 20
  • Seamsters: 73
  • Spinners: 43
  • Tinker: 15
  • Weaver: 34

Artists

  • Actors: 15
  • Architects: 5
  • Bards: 23
  • Costumers: 8
  • Dancers: 16
  • Drafters: 9
  • Engravers: 11
  • Fine Furniture Carpenters: 6
  • Glaziers: 15
  • Inlayers: 13
  • Musicians: 37
  • Painters, Art: 7
  • Playwrights: 14
  • Sculptors, Art: 12
  • Wood Carvers: 53
  • Writers: 53

Produce Industries

  • Butter Churners: 49
  • Canners: 40
  • Cheesmakers: 44
  • Ice Merchants: 6
  • Millers: 28
  • Picklers: 23
  • Smokers: 18
  • Stockmakers: 15
  • Tobacconists: 21
  • Tallowmakers: 31

5197 of Wíhiē̼hem Ji̊ Qi̊v's population work within a Foundational Occupation.

7719 of Wíhiē̼hem Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 972 (7%) are noncontributers.

Points of Interest

Wíhiē̼hem Ji̊ Qi̊v's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Wíhiē̼hem Ji̊ Qi̊v suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami ended a drought plaguing Wíhiē̼hem Ji̊ Qi̊v. One of Wíhiē̼hem Ji̊ Qi̊v's local festivals commemorates this miracle.

History